
Prior to EA's ATI patch, this was a serious problem for widescreen monitor users (me).
#FIFA 2005 PS2 CONTROLS PC#
In WC 2006 I can run the game at maximum resolution with every anti aliasing setting maxed out on my 256MB Radeon 800XL on a 32-bit Athlon XP 3200+ PC for a smooth, jerk free game - usually at or about 50FPS, sometimes dipping to 25 or so. Sound 10/10 - sure, but what's the use of sound if the game looks so bad. How the official reviewer failed to notice how much better the previous version was over both FIFA 2006 and FIFA 2007 I can't figure out. Then we have the players themselves who as well as being unresponsive to game pads, appear to have worse animated moves than WC 2006. It's not that they look bad, it's just that unless you switch off all anti-aliasing and use the default 800圆00 resolution it runs at a crawl - ending up with a game that looks significantly worse than the aforementioned World Cup 2006 version. If this wasn't bad enough the graphics are a significant step backwards for ATI Radeon users. God knows what they do in 2007 - however one thing is sure, the Start button does nothing whatsoever - even when programmed with custom controls. The right shoulder controls speed, the left gives the player a step over faint/direction change. In World Cup 2006 for example I press the Start button in the center of the controller mid game and the in game menu appears. The clue that gave away the use of separate development teams comes when you find different buttons control different functions - and some fail to work at all. In fact most of my problems with this game fall to controller issues, FIFA 2007 just doesn't feel as natural or responsive as World Cup 2006. FIFA 2007, if it's present I fail to see where, on both my XBOX 360 controller - for which I had to enter the game pad values manually into a configuration file - or my Logitech controller failed to exhibit any response. Deft touches, back heels, 360 rotations a la Figo, Tevez, Zidane, step overs, you name it, it works flawlessly - sometimes so beautifully you can't believe the move you just pulled off to pass 3 players. My first problem is with the so called skill moves - in the World Cup version this is controlled by the right analogue stick, and works so beautifully. Contrast this with the World Cup offering, where the game FEELs real, the control is smooth, the graphics better, and even the most obscure controller (mine is an XBOX 360, PC version) is supported out of the box. The support for game pads (the only decent method of control in my opinion) is even worse than FIFA 2006 - which was, until 2007, possibly the worst I've ever seen in any game. I won't waste too much time explaining why Winning Eleven is so poor, and no more "realistic" than any FIFA game, maybe the console versions are better, but to me the only decent part of the game is the fact it can be played in a window, and therefore supports the native resolution of widescreen monitors.įIFA 2007 however is a significant step backwards from EA's last version.
#FIFA 2005 PS2 CONTROLS SERIES#
One is okay, the other is great - and having experienced this so called wonder game Winning Eleven on the PC, the World Cup series definitely represents the best Football simulation available on the PC. By andybright | Review Date: OctoAs far as I can see, EA use different development teams for the FIFA club series (FIFA 2005, 2006, 2007) and the World Cup series (World Cup 2006, etc).
